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Abandons raw TCP mock and httptest+Hijack in favour of plain httptest.Server. Both prior approaches caused deadlocks: - Raw TCP: server read vs client write pipelining caused both sides to block. - httptest+Hijack: Go's HTTP server keeps a request-read goroutine active after Hijack; if request body hasn't been fully received, Hijack() blocks waiting for it while the client blocks waiting for response headers — mutual deadlock. Plain httptest.Server accepts connections cleanly, sends responses, and closes normally — the Go HTTP/1.1 client reads available bytes then gets EOF when the server closes the connection. Content-Length mismatch (declared > actual) simulates partial-body connection-drop scenarios without any TCP manipulation. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com> |
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| cmd | ||
| internal | ||
| migrations | ||
| pkg/provisionhook | ||
| .air.toml | ||
| .ci-force | ||
| .gitignore | ||
| .golangci.yaml | ||
| Dockerfile | ||
| Dockerfile.dev | ||
| Dockerfile.tenant | ||
| entrypoint-tenant.sh | ||
| go.mod | ||
| go.sum | ||