Reconcile molecule-core docs with the merged rfc-platform-mcp-as-plugin.md: the management MCP is delivered as an entitlement-gated plugin (the plugin declaration in config.yaml: plugins: is the SSOT, not a separate mcp_servers: list), carries a runtime-agnostic MCP descriptor rendered into each runtime's native MCP config by a per-runtime shape adapter, and the platform agent is runtime-switchable (claude-code is the default; the baked molecule-platform-agent image is retired). - rfc-platform-agent.md: mark §5.5 (mcp_servers: list) and §5.7 (dedicated image) superseded; add header note + §5.6/§7/§9 pointers. - rfc-decouple-config-skill-delivery.md §10a: cross-ref the new RFC. - plugins/agentskills-compat.md + plugins/sources.md: document the MCP-server plugin shape + per-runtime MCP-wiring shape adapter conceptually (no runtime APIs pinned; see-runtime-implementation pointer). - agent-runtime/cli-runtime.md: document plugin-delivered MCP + shape adapter; correct concierge to runtime-switchable + plugin-delivered. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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Molecule AI plugins and the agentskills.io standard
TL;DR — every skill inside a Molecule AI plugin is a spec-compliant agentskills.io skill, which means the same skill directory is installable in Claude Code, Cursor, GitHub Copilot, VS Code, OpenAI Codex, Gemini CLI, Amp, OpenCode, OpenHands, Letta, Goose, Roo Code, Kiro, Factory, Ona, Junie, and ~20 other agent products that ship the standard today. Molecule AI adds a plugin superset on top: a bundle of skills + rules + per-runtime adapters, so the same plugin can orchestrate across a team of agents running on different LLM runtimes.
The two layers
plugins/my-plugin/ ← Molecule AI bundle (our layer)
├── plugin.yaml ← Molecule AI manifest: name, version,
│ runtimes, adapters, description
├── rules/*.md ← Molecule AI-only: always-on prose
│ appended to the runtime memory file
├── skills/ ← agentskills.io layer starts here
│ ├── <skill-name-1>/
│ │ ├── SKILL.md ← agentskills spec: frontmatter + body
│ │ ├── scripts/ ← optional, executable code
│ │ ├── references/ ← optional, deep-dive docs
│ │ └── assets/ ← optional, templates/data
│ └── <skill-name-2>/
│ └── SKILL.md
└── adapters/ ← Molecule AI-only: per-runtime installers
├── claude_code.py
└── deepagents.py
The boundary is clean:
- Everything under
skills/<name>/follows the spec. A skill-aware tool that doesn't know what Molecule AI is can consume it as-is. - Everything above
skills/is our superset — bundle metadata, cross-runtime install logic, always-on rules.
What the spec defines (and what we follow exactly)
Per agentskills.io/specification:
| Spec requirement | How Molecule AI enforces it |
|---|---|
Skill is a directory with SKILL.md at the root |
skills/<name>/SKILL.md |
Directory name matches frontmatter name |
Enforced by molecule_plugin validate |
name: 1–64 chars, lowercase + hyphens, no consecutive or edge hyphens |
Regex-validated |
description: 1–1024 chars, covers what+when |
Length-validated |
license, compatibility, metadata, allowed-tools optional |
Passed through unchanged |
scripts/, references/, assets/ optional dirs |
Skill loader reads all three |
| Progressive disclosure (metadata → body → sub-files) | Claude Code reads it natively; other runtimes load via plugin adaptor |
Where we extend the spec (bundle layer)
The spec doesn't address bundling, cross-runtime installation, or
always-on rules. That's what plugin.yaml adds:
# plugins/my-plugin/plugin.yaml
name: my-plugin
version: 1.0.0
description: Bundle of related skills + rules for <use case>.
author: your-name
tags: [example]
# Declared supported workspace runtimes — each must have a matching
# adapters/<runtime>.py file, or the install falls through to raw-drop.
runtimes:
- claude_code
- deepagents
# Optional — these are document hints, not enforced by the spec.
# The skills list is informational; the skill loader discovers everything
# under skills/ regardless.
skills:
- my-skill-a
- my-skill-b
# Optional — always-on markdown files appended to the runtime memory file
# (CLAUDE.md on Claude Code and DeepAgents). The spec has no always-on tier.
rules:
- rules/conventions.md
Rules vs skills
- A skill is activated on demand — the agent reads its
nameanddescriptionat startup, then loads the body when the task matches. - A rule is always-on — its text is appended to the runtime's memory file (CLAUDE.md) so the agent sees it on every turn.
Rules are a Molecule AI-specific extension. If we ever need to represent a
rule as a spec-compliant skill (e.g. for distribution to a non-Molecule AI
tool), write it as a skill whose description explicitly says "apply
continuously in this codebase" — the tool will decide whether to honor it.
Per-runtime adapters
The spec leaves install semantics to the host tool. Molecule AI's plugin
adapters (plugins/<name>/adapters/<runtime>.py) bridge the gap for
runtimes that don't read SKILL.md natively. For most plugins the
built-in AgentskillsAdaptor covers the common shape (copy skills to
/configs/skills/, append rules to CLAUDE.md). See
plugins_registry
for the resolution order.
MCP-server plugins (the plugin declaration is the SSOT)
A plugin can also carry an MCP server rather than (or alongside) skills
and rules. This is how privileged capabilities like the management /
platform MCP reach an agent — see
rfc-platform-mcp-as-plugin.md.
The model is the same two-layer split, applied to MCP:
-
The plugin declaration is the single source of truth. An agent's MCP servers come from the plugins it declares (
config.yaml: plugins:), not from a separate, hand-maintainedmcp_servers:list. There is one place an MCP capability is named: the plugin. -
The plugin ships a runtime-agnostic MCP descriptor — the logical server definition (command/args/env, with secrets referenced, never embedded), independent of any one runtime's config file format.
-
A per-runtime shape adapter renders that descriptor into the runtime's native MCP config. Each runtime reads MCP servers from a different place, so the adapter writes the descriptor into the right shape for the active runtime:
Runtime Native MCP config the adapter renders into claude-code .claude/settings.json(mcpServersblock)codex ~/.codex/config.tomlgemini ~/.gemini/settings.jsonhermes platforms.*config stanzaBecause the descriptor is runtime-agnostic and the adapter is per-runtime, the same MCP plugin works across runtimes — the agent is runtime-switchable, and the plugin declaration doesn't change when the runtime does.
The exact adapter API (class names, function signatures, the registry resolution order) is owned by the workspace runtime and is being finalized there — see the runtime implementation rather than pinning specifics here.
Privileged MCP plugins (e.g. the org-admin management MCP) are entitlement-gated: installable only on the org-root
kind=platformconcierge, enforced server-side. Seerfc-platform-mcp-as-plugin.md§4.
Validator
Run before publishing a plugin:
python -m molecule_plugin validate plugins/my-plugin
Checks:
plugin.yamlparses and declares known runtimes.- Every
skills/<name>/SKILL.md:- has valid frontmatter
namematches the directory namenamematches the spec regex (lowercase, hyphens, length)descriptionis 1–1024 chars- optional fields (
license,compatibility,metadata,allowed-tools) conform to spec types
CI runs this against every first-party plugin on every PR, so spec drift is caught before merge.
Publishing a skill to agentskills-compatible tools
Any skills/<name>/ directory from a Molecule AI plugin is a valid standalone
skill. To publish it for Cursor / Codex / Goose / etc. users:
- Copy
plugins/my-plugin/skills/<name>/into a new repo. - Validate:
python -m molecule_plugin validate .(orskills-ref validatefrom the upstream agentskills/agentskills repo). - Publish the repo; users install according to their tool's docs.
The skill will use default activation semantics in each tool. Molecule AI's plugin bundle (runtimes, adapters, rules) is not needed — it only matters if the skill is installed inside Molecule AI.
Hermes runtime compatibility (issue #852)
As of 2026-04-18, hermes has been added to the runtimes: field in
the five SKILL.md-only first-party plugins. agentskills.io v0.8.0
confirmed that SKILL.md-only plugins are natively hermes-compatible via
raw-drop (no adapter file required). Hook-based plugins remain
claude_code-only — they rely on harness-level hooks that hermes does
not expose.
| Plugin | Before | After |
|---|---|---|
ecc |
[claude_code, deepagents] |
[claude_code, deepagents, hermes] |
superpowers |
[claude_code, deepagents] |
[claude_code, deepagents, hermes] |
molecule-dev |
[claude_code, deepagents] |
[claude_code, deepagents, hermes] |
molecule-skill-cron-learnings |
[claude_code] |
[claude_code, hermes] |
molecule-skill-update-docs |
[claude_code] |
[claude_code, hermes] |
Companion PRs:
- molecule-ai-plugin-ecc#2
- molecule-ai-plugin-superpowers#2
- molecule-ai-plugin-molecule-dev#2
- molecule-ai-plugin-molecule-skill-cron-learnings#2
- molecule-ai-plugin-molecule-skill-update-docs#2
Security note: Security Auditor was offline at time of change. Self-assessed
as non-security-impacting — adding hermes to a string list in plugin.yaml
creates no new tool surface or execution path.
Why this matters strategically
- Zero-cost distribution. Every skill we ship to Molecule AI users is automatically installable in ~35 other agent products, no rewrite.
- We're visible in the spec ecosystem. Our plugin directory becomes discoverable alongside Anthropic's own example skills. If the spec adds new fields, we inherit them for free.
- Our moat stays intact. Multi-agent orchestration, A2A, per-runtime adapters, and the visual canvas — none of this is in scope for the spec and is unlikely to be. That's where Molecule AI differentiates.