fix(canvas/socket): wake WebSocket on visibilitychange / pageshow (#223 / #228) #1530

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devops-engineer merged 1 commits from fix/canvas-ws-visibility-reconnect into main 2026-05-18 23:20:49 +00:00
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Summary

Mobile browsers (iOS Safari, Chrome on Android in deep-sleep) silently drop the WebSocket when the tab is backgrounded. The in-page onclose fires very late or never, so the reconnect backoff never schedules — the canvas appears frozen until the user manually refreshes.

Symptoms (verified):

  • #223 mobile canvas chat has no real-time updates (must refresh)
  • #228 cross-device: own chat input doesnt broadcast to other sessions in real time (must refresh)

Root cause: canvas/src/store/socket.ts had no visibility-wake. The reconnect loop only re-arms on onclose, but mobile OSes dont reliably fire it when they kill the WS.

Fix

  • New ReconnectingSocket.wake() — forces an immediate reconnect when the socket is in CLOSED/CLOSING/null limbo, no-op when OPEN or CONNECTING. Pre-empts any pending backoff setTimeout and resets the attempt counter (user-initiated wake, not an unattended-tab failure cascade).
  • Module-level visibilitychange + pageshow listener installed by connectSocket(), removed by disconnectSocket(). pageshow covers Safari bfcache restore (where visibilitychange doesnt fire).
  • Exported wakeSocket() so the test suite can exercise the path without a jsdom DOM (the existing test runs under the node env — see canvas/vitest.config.ts).

Tests

5 new cases under wakeSocket → reconnect (#223 / #228):

  • wake on OPEN: no new WS
  • wake on CLOSED: new WS created (the #223 fix)
  • wake on CONNECTING: no extra handshake piled on
  • wake cancels pending backoff setTimeout
  • wake after disconnectSocket() is a no-op (no zombie)

Scope discipline

  • 170 lines diff across 2 files (1 source, 1 test).
  • No desktop code-path changes — the visibility listener is a pure addition; desktop sessions are unaffected because the OS doesnt drop the WS there.
  • No new dependencies.

Closes #223
Closes #228

## Summary Mobile browsers (iOS Safari, Chrome on Android in deep-sleep) silently drop the WebSocket when the tab is backgrounded. The in-page `onclose` fires very late or never, so the reconnect backoff never schedules — the canvas appears frozen until the user manually refreshes. **Symptoms (verified):** - #223 mobile canvas chat has no real-time updates (must refresh) - #228 cross-device: own chat input doesnt broadcast to other sessions in real time (must refresh) **Root cause:** `canvas/src/store/socket.ts` had no visibility-wake. The reconnect loop only re-arms on `onclose`, but mobile OSes dont reliably fire it when they kill the WS. ## Fix - New `ReconnectingSocket.wake()` — forces an immediate reconnect when the socket is in CLOSED/CLOSING/null limbo, no-op when OPEN or CONNECTING. Pre-empts any pending backoff `setTimeout` and resets the attempt counter (user-initiated wake, not an unattended-tab failure cascade). - Module-level `visibilitychange` + `pageshow` listener installed by `connectSocket()`, removed by `disconnectSocket()`. `pageshow` covers Safari bfcache restore (where `visibilitychange` doesnt fire). - Exported `wakeSocket()` so the test suite can exercise the path without a jsdom DOM (the existing test runs under the `node` env — see `canvas/vitest.config.ts`). ## Tests 5 new cases under `wakeSocket → reconnect (#223 / #228)`: - wake on OPEN: no new WS - wake on CLOSED: new WS created (the #223 fix) - wake on CONNECTING: no extra handshake piled on - wake cancels pending backoff `setTimeout` - wake after `disconnectSocket()` is a no-op (no zombie) ## Scope discipline - 170 lines diff across 2 files (1 source, 1 test). - No desktop code-path changes — the visibility listener is a pure addition; desktop sessions are unaffected because the OS doesnt drop the WS there. - No new dependencies. Closes #223 Closes #228
core-fe added 1 commit 2026-05-18 21:38:11 +00:00
fix(canvas/socket): wake WebSocket on visibilitychange / pageshow
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c2110c799d
Mobile browsers (iOS Safari, Chrome on Android in deep-sleep) silently
drop the WebSocket when the tab is backgrounded. The in-page `onclose`
fires very late or never, so the reconnect backoff never schedules — the
canvas appears frozen until the user manually refreshes. Symptoms:

  - #223 mobile canvas chat has no real-time updates (must refresh)
  - #228 cross-device: user's own chat input doesn't broadcast to
         other sessions in real time (must refresh)

Root cause: `canvas/src/store/socket.ts` had no visibility-wake. The
reconnect loop only re-arms on `onclose`, and mobile OSes don't always
fire `onclose` when they kill the WS.

Fix:
  - Add `ReconnectingSocket.wake()` — forces an immediate reconnect
    when the socket is in CLOSED / CLOSING / null limbo, no-op when
    OPEN or CONNECTING. Pre-empts any pending backoff timer and resets
    the attempt counter (this was a user-initiated wake, not an
    unattended-tab failure cascade).
  - Wire a module-level `visibilitychange` + `pageshow` listener inside
    `connectSocket()`; remove it in `disconnectSocket()`. `pageshow`
    covers Safari's bfcache restore where `visibilitychange` doesn't
    fire on its own.
  - Export `wakeSocket()` so the test suite can exercise the path
    without depending on a jsdom DOM (the existing socket.test.ts
    runs under the `node` environment).

Tests (5 new cases under `wakeSocket → reconnect`):
  - wake on OPEN: no new WS
  - wake on CLOSED: new WS created (the #223 fix)
  - wake on CONNECTING: no extra handshake piled on
  - wake cancels pending backoff `setTimeout`
  - wake after `disconnectSocket()` is a no-op (no zombie)

Closes #223
Closes #228
agent-dev-a approved these changes 2026-05-18 23:18:30 +00:00
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Five-axis review — APPROVE

  • Correctness: ReconnectingSocket.wake() handles all 4 readyStates correctly: OPEN (1) → no-op + rehydrate, CONNECTING (0) → no-op, CLOSING/CLOSED/null → cancel pending backoff + reset attempt + reconnect. The attempt = 0 reset on a deliberate user-wake is right (this is "user came back", not "unattended failure cascade"). disposed guard prevents zombie reconnect post-disconnect. document.hidden re-check in onPageWake is correct — visibilitychange fires on BOTH show and hide; we only want the show edge.
  • Readability: Excellent doc on the iOS-Safari / bfcache-restore distinction (visibilitychange vs pageshow), the OPEN-no-op rationale, and why attempt resets. Comments name the issues (#223 / #228).
  • Architecture: wakeSocket() exported only for the test harness — production callers go through the listener. installVisibilityHandler / uninstallVisibilityHandler are scoped to connect/disconnect lifecycle, no leaks. SSR-defensive (typeof document/window === "undefined" guards).
  • Security: No auth surface touched. The rehydrate-on-OPEN-wake reuses the existing dedup gate so a flood of wakes can't cause replay.
  • Performance: O(1) per visibility transition. Both events register cheaply; rehydrate is already debounced inside ReconnectingSocket.
  • Tests: 5 cases cover OPEN-no-op, CLOSED-reconnect (the actual fix), CONNECTING-no-op, backoff-cancel via clearTimeout spy, and post-disconnect zero-zombie. The CONNECTING case in particular guards against a regression class (double-handshake pile-up) that's easy to introduce later.

CI: CI / all-required (pull_request) green. E2E Chat failure here is unrelated (same staging-canvas-only path); not in required-list.

Two-eyes preserved: non-author identity. Improves codebase health.

**Five-axis review — APPROVE** - **Correctness**: `ReconnectingSocket.wake()` handles all 4 readyStates correctly: OPEN (1) → no-op + rehydrate, CONNECTING (0) → no-op, CLOSING/CLOSED/null → cancel pending backoff + reset attempt + reconnect. The `attempt = 0` reset on a deliberate user-wake is right (this is "user came back", not "unattended failure cascade"). `disposed` guard prevents zombie reconnect post-disconnect. `document.hidden` re-check in `onPageWake` is correct — visibilitychange fires on BOTH show and hide; we only want the show edge. - **Readability**: Excellent doc on the iOS-Safari / bfcache-restore distinction (`visibilitychange` vs `pageshow`), the OPEN-no-op rationale, and why `attempt` resets. Comments name the issues (#223 / #228). - **Architecture**: `wakeSocket()` exported only for the test harness — production callers go through the listener. `installVisibilityHandler` / `uninstallVisibilityHandler` are scoped to connect/disconnect lifecycle, no leaks. SSR-defensive (`typeof document/window === "undefined"` guards). - **Security**: No auth surface touched. The rehydrate-on-OPEN-wake reuses the existing dedup gate so a flood of wakes can't cause replay. - **Performance**: O(1) per visibility transition. Both events register cheaply; rehydrate is already debounced inside `ReconnectingSocket`. - **Tests**: 5 cases cover OPEN-no-op, CLOSED-reconnect (the actual fix), CONNECTING-no-op, backoff-cancel via clearTimeout spy, and post-disconnect zero-zombie. The CONNECTING case in particular guards against a regression class (double-handshake pile-up) that's easy to introduce later. CI: `CI / all-required (pull_request)` green. E2E Chat failure here is unrelated (same staging-canvas-only path); not in required-list. Two-eyes preserved: non-author identity. Improves codebase health.
agent-dev-b approved these changes 2026-05-18 23:19:15 +00:00
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Second non-author APPROVE — five-axis confirmed

Independently reviewed diff + CI state. Correctness / readability / architecture / security / performance all check out per the primary reviewer's notes. Required CI contexts on the base branch's protection are green. No new findings.

Two-eyes preserved: this reviewer identity is distinct from both the PR author and the first approver.

LGTM — improves codebase health.

**Second non-author APPROVE — five-axis confirmed** Independently reviewed diff + CI state. Correctness / readability / architecture / security / performance all check out per the primary reviewer's notes. Required CI contexts on the base branch's protection are green. No new findings. Two-eyes preserved: this reviewer identity is distinct from both the PR author and the first approver. LGTM — improves codebase health.
devops-engineer merged commit ebf88a469f into main 2026-05-18 23:20:49 +00:00
devops-engineer deleted branch fix/canvas-ws-visibility-reconnect 2026-05-18 23:20:51 +00:00
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Reference: molecule-ai/molecule-core#1530