c0eca8d0e1
22 Commits
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c0eca8d0e1 |
feat(canvas): warm-paper theme + Tailwind v4 migration
Brings the canvas onto the warm-paper design system already shipped to landing, marketplace, and SaaS surfaces, and migrates the build from Tailwind v3 → v4 to match molecule-app. Plumbing: - swap tailwindcss v3 → v4, drop autoprefixer, add @tailwindcss/postcss - delete tailwind.config.ts (v4 reads tokens from @theme blocks in CSS) - globals.css: @import "tailwindcss" + @plugin "@tailwindcss/typography" - two @theme blocks: warm-paper light defaults + always-dark surface tokens (bg-bg / ink-mute / line-strong) for terminal/console panels - [data-theme="dark"] cascade overrides the warm-paper tokens for dark - React Flow edge stroke + scrollbar + selection colour pull from semantic tokens so they flip with the theme Theme infra (ported from molecule-app, identical contracts): - lib/theme-cookie.ts: mol_theme cookie + boot script (no "use client" so server components can read the constants) - lib/theme-provider.tsx: ThemeProvider + useTheme + cookie writer with Domain=.moleculesai.app so the preference follows the user across canvas/app/market/landing subdomains AND tenant subdomains - lib/theme.ts: ColorToken union + cssVar() helper - components/ThemeToggle.tsx: 3-way System/Light/Dark picker - layout.tsx: SSR cookie read + nonce'd inline boot script (CSP needs the explicit nonce — strict-dynamic doesn't forgive an un-nonce'd inline sibling) + ThemeProvider wrapper + bg-surface/text-ink body Component migration (62 files): - Mechanical bg-zinc-* / text-zinc-* / border-zinc-* / text-white → semantic surface/ink/line tokens via perl negative-lookahead pass (preserves opacity modifiers like /80, /60) - bg-blue-500/600 → bg-accent / bg-accent-strong - text-red-* / amber-* / emerald-* → text-bad / warm / good - Tinted-state banner backgrounds (bg-red-950, bg-amber-950, bg-blue-950 etc.) intentionally left literal — they remain readable on warm-paper in light mode without inventing new state-soft tokens - TerminalTab.tsx skipped — xterm renders to canvas, not DOM - 3 unit-test assertions updated to match new token strings (credits pillTone, AuthGate overlay class, A2AEdge accent) Verification: - pnpm test: 1214/1214 pass - pnpm tsc --noEmit: clean - next build: ✓ Compiled successfully (8 routes) - dev server inspection: html data-theme stamped, body uses bg-surface text-ink, boot script carries nonce, compiled CSS contains both @theme blocks + [data-theme="dark"] override Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> |
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21db85d691 |
fix(canvas): cascade delete locally so children disappear without WS
Deleting a parent on a wedged WS used to leave the child cards on the canvas as orphaned roots until the user manually refreshed. Why: Canvas.tsx and DetailsTab.tsx both called `removeNode(parentId)` after `DELETE /workspaces/:id?confirm=true` returned 200. `removeNode` deliberately re-parents children rather than cascading — it relies on the per-descendant WORKSPACE_REMOVED WS events the platform emits as part of the cascade to drop each child individually. When the WS is unhealthy those events never arrive, so the local store keeps the children alive (now re-parented to root since their actual parent is gone). Fix: new `removeSubtree(rootId)` action on the canvas store mirrors the server-side cascade — drops the root + every descendant + every incident edge in one atomic set(). Both delete call sites now use it. The WS events still arrive when WS is healthy and become idempotent no-ops because the nodes are already gone. Why a new action instead of changing removeNode: removeNode's re-parenting behavior is correct for non-cascading flows (drag-out, manual node detach in the future). Adding a sibling action keeps both call shapes available rather than forcing every caller to opt out of cascade. 6 new unit tests cover root cascade, mid-level cascade, leaf no-op-cascade, selection clearing across the subtree, selection preservation outside the subtree, and edge cleanup. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> |
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1d71b4e9e5 |
fix(canvas): bundle of UX hardening — modals, position stability, error UX, paste
Single-themed bundle of fixes accumulated while polishing the canvas
chat / agent-comms / plugins / position flows. Each piece is small;
the connective tissue is "things observable from the canvas right
panel and the org-deploy flow that surprised real users".
UI / composer
- Legend: add close X + persisted-localStorage state + reopener
pill; default open for first-time users.
- SidePanel: rename "Skills" tab label → "Plugins" (single-line;
internal panelTab enum value, component name, and store keys
unchanged).
- SkillsTab: registry tri-state UI (loading / error / empty) with
actionable Retry button + 10s explicit fetch timeout. Handle
AbortSignal.timeout's DOMException by name (TimeoutError /
AbortError) — Chromium's "signal timed out" message wouldn't
match the prior naive /timeout/ regex. Reset mountedRef on every
mount: pre-existing StrictMode dev-mode bug where cleanup-only
`current = false` was never re-set, permanently wedging every
`if (mountedRef.current) setX(...)` guard and producing a
"Loading…" panel that never resolved on hard refresh.
- ChatTab: paste-image-from-clipboard via onPaste handler; unique
monotonic-counter filenames so same-second pastes don't collide
on name+size dedup. mime→ext map avoids `image/svg+xml`-style
raw extensions on synthesised filenames. Bypasses the
DataTransfer constructor so Safari < 14.1 / older Edge work.
- ChatTab: drop stuck error toast when the WS path already
delivered the agent reply but the HTTP path errored late
(sendingFromAPIRef gate now covers the .catch() handler).
- ChatTab: filter heartbeat-style internal self-messages from the
My Chat tab so historical rows with source_id=NULL don't
surface as user-typed input.
- Modal portals: OrgImportPreflightModal + MissingKeysModal
(ProviderPickerModal + AllKeysModal) now createPortal to
document.body and clamp max-h to 80vh. Escapes the ancestor
containing block (TemplatePalette's fixed+filtered sidebar
re-anchored descendants' position:fixed to itself, hiding
modals behind workspace cards). MissingKeysModal bumped to
z-[60] for stack ordering when both modals are open.
- OrgImportPreflightModal saveOne: ref-based microtask-safe
in-flight gate replaces the brittle "set startValue inside a
setState updater and read on the next line" pattern (React 18
doesn't guarantee functional updaters run synchronously; that
path strands `saving:true` and never calls createSecret). Same
useRef pattern guards SkillsTab.loadRegistry against concurrent
fires and Fast-Refresh-stranded promises; force=true parameter
on retry click bypasses the gate.
Agent comms
- AgentCommsPanel: derive UI-facing `flow` field instead of using
activity_type-derived direction. Self-logged a2a_receive rows
(source_id == workspace_id, what the agent runtime writes to log
its own outbound delegation replies) now correctly render as
OUTBOUND with → arrow + right-justified bubble. Previously they
rendered "← From Self" with Restart pointing at THIS workspace.
- AgentCommsPanel: error rows replace the unactionable
"X failed [A2A_ERROR]" body with banner + underlying-error
code-block + cause-hint (matched on Claude Code SDK init wedge,
deadline-exceeded, agent-thrown exception, empty-error) +
Restart [peer] / Open [peer] action buttons.
- AgentCommsPanel: render text bodies through ReactMarkdown +
remark-gfm so multi-part replies (tables, code) render properly.
Multi-part text extractor
- extractReplyText (live A2A response in ChatTab) and
extractResponseText (chat history loader in message-parser):
now COLLECT from every source — top-level parts, parts.root.text,
and artifacts — joined with "\n". Previous "first source wins"
silently dropped multi-part replies (Hermes summary+detail,
Claude Code long-form table). Tests cover joined-from-parts,
joined-from-artifacts, joined-from-both.
Position stability
- canvas-topology.buildNodesAndEdges: auto-rescue heuristic now
accepts currentParentSizes map; uses max(initial min, currently
grown) for the bbox check. Fixes "child jumps to weird location
after 30s" — the periodic socket health-check rehydrate
(silenceSec > 30) was rebuilding nodes from scratch, and the
rescue's reliance on grid-derived initial size false-flagged
children the user dragged into the user-grown area.
- canvas.hydrate: pass live measured dimensions from the existing
store into buildNodesAndEdges.
- socket.RehydrateDedup: pure exported helper class that gates
rehydrate calls. Two states — in-flight (in-flight Promise reused
by concurrent callers) + post-completion window (1.5s, returns
Promise.resolve()). Initialised with -Infinity so first call
always passes the gate. Wired into ReconnectingSocket.rehydrate.
A2A edges
- New A2AEdge custom React Flow edge component portals its label
out of the SVG layer via EdgeLabelRenderer so labels (a) render
above workspace cards instead of being hidden behind them and
(b) accept clicks. Click selects source + switches panel to
Activity, but only on a NEW selection (preserves current tab on
re-click of an already-selected source).
- buildA2AEdges output tagged type:"a2a"; edgeTypes wired in
Canvas.tsx.
Tests
- 14 new vitest cases across 4 files (964 → 978 passing):
OrgImportPreflightModal saveOne single-fire / double-click,
any-of rendering; AgentCommsPanel toCommMessage flow derivation
in all four shapes; canvas-topology rescue respects-grown /
rescues-genuine-drift / fallback-without-live-size; socket
RehydrateDedup gate behaviour; message-parser multi-part
response extraction.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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94d9331c76 |
feat(canvas+platform): chat attachments, model selection, deploy/delete UX
Session's accumulated UX work across frontend and platform. Reviewable in four logical sections — diff is large but internally cohesive (each section fixes a gap the next one depends on). ## Chat attachments — user ↔ agent file round trip - New POST /workspaces/:id/chat/uploads (multipart, 50 MB total / 25 MB per file, UUID-prefixed storage under /workspace/.molecule/chat-uploads/). - New GET /workspaces/:id/chat/download with RFC 6266 filename escaping and binary-safe io.CopyN streaming. - Canvas: drag-and-drop onto chat pane, pending-file pills, per-message attachment chips with fetch+blob download (anchor navigation can't carry auth headers). - A2A flow carries FileParts end-to-end; hermes template executor now consumes attachments via platform helpers. ## Platform attachment helpers (workspace/executor_helpers.py) Every runtime's executor routes through the same helpers so future runtimes inherit attachment awareness for free: - extract_attached_files — resolve workspace:/file:///bare URIs, reject traversal, skip non-existent. - build_user_content_with_files — manifest for non-image files, multi-modal list (text + image_url) for images. Respects MOLECULE_DISABLE_IMAGE_INLINING for providers whose vision adapter hangs on base64 payloads (MiniMax M2.7). - collect_outbound_files — scans agent reply for /workspace/... paths, stages each into chat-uploads/ (download endpoint whitelist), emits as FileParts in the A2A response. - ensure_workspace_writable — called at molecule-runtime startup so non-root agents can write /workspace without each template having to chmod in its Dockerfile. Hermes template executor + langgraph (a2a_executor.py) + claude-code (claude_sdk_executor.py) all adopt the helpers. ## Model selection & related platform fixes - PUT /workspaces/:id/model — was 404'ing, so canvas "Save" silently lost the model choice. Stores into workspace_secrets (MODEL_PROVIDER), auto-restarts via RestartByID. - applyRuntimeModelEnv falls back to envVars["MODEL_PROVIDER"] so Restart propagates the stored model to HERMES_DEFAULT_MODEL without needing the caller to rehydrate payload.Model. - ConfigTab Tier dropdown now reads from workspaces row, not the (stale) config.yaml — fixes "badge shows T3, form shows T2". ## ChatTab & WebSocket UX fixes - Send button no longer locks after a dropped TASK_COMPLETE — `sending` no longer initializes from data.currentTask. - A2A POST timeout 15 s → 120 s. LLM turns routinely exceed 15 s; the previous default aborted fetches while the server was still replying, producing "agent may be unreachable" on success. - socket.ts: disposed flag + reconnectTimer cancellation + handler detachment fix zombie-WebSocket in React StrictMode. - Hermes Config tab: RUNTIMES_WITH_OWN_CONFIG drops 'hermes' — the adaptor's purpose IS the form, banner was contradictory. - workspace_provision.go auto-recovery: try <runtime>-default AND bare <runtime> for template path (hermes lives at the bare name). ## Org deploy/delete animation (theme-ready CSS) - styles/theme-tokens.css — design tokens (durations, easings, colors). Light theme overrides by setting only the deltas. - styles/org-deploy.css — animation classes + keyframes, every value references a token. prefers-reduced-motion respected. - Canvas projects node.draggable=false onto locked workspaces (deploying children AND actively-deleting ids) — RF's authoritative drag lock; useDragHandlers retains a belt-and- braces check. - Organ cancel button (red pulse pill on root during deploy) cascades via existing DELETE /workspaces/:id?confirm=true. - Auto fit-view after each arrival, debounced 500 ms so rapid sibling arrivals coalesce into one fit (previous per-event fit made the viewport lurch continuously). - Auto-fit respects user-pan — onMoveEnd stamps a user-pan timestamp only when event !== null (ignores programmatic fitView) so auto-fits don't self-cancel. - deletingIds store slice + useOrgDeployState merge gives the delete flow the same dim + non-draggable treatment as deploy. - Platform-level classNames.ts shared by canvas-events + useCanvasViewport (DRY'd 3 copies of split/filter/join). ## Server payload change - org_import.go WORKSPACE_PROVISIONING broadcast now includes parent_id + parent-RELATIVE x/y (slotX/slotY) so the canvas renders the child at the right parent-nested slot without doing any absolute-position walk. createWorkspaceTree signature gains relX, relY alongside absX, absY; both call sites updated. ## Tests - workspace/tests/test_executor_helpers.py — 11 new cases covering URI resolution (including traversal rejection), attached-file extraction (both Part shapes), manifest-only vs multi-modal content, large-image skip, outbound staging, dedup, and ensure_workspace_writable (chmod 777 + non-root tolerance). - workspace-server chat_files_test.go — upload validation, Content-Disposition escaping, filename sanitisation. - workspace-server secrets_test.go — SetModel upsert, empty clears, invalid UUID rejection. - tests/e2e/test_chat_attachments_e2e.sh — round-trip against a live hermes workspace. - tests/e2e/test_chat_attachments_multiruntime_e2e.sh — static plumbing check + round-trip across hermes/langgraph/claude-code. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> |
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c2b2e13abe |
fix(canvas): address code-review findings on the Canvas refactor
Five issues surfaced in the review of
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50b537849a |
refactor(canvas): split Canvas.tsx into hooks; parallelize batchNest
Two concerns in one commit (separate files, each self-contained):
## Canvas.tsx split (from ~680 to ~250 lines)
Canvas.tsx was holding drag gesture state + keyboard shortcuts +
viewport wiring + JSX. Each concern now lives in its own unit under
canvas/src/components/canvas/:
- dragUtils.ts — pure: shouldDetach, clampChildIntoParent,
DETACH_FRACTION
- DropTargetBadge.tsx — the floating "Drop into: <name>" label + the
dashed ghost preview at the target slot
- useDragHandlers.ts — encapsulates onNodeDragStart / Drag / Stop,
findDropTarget hit-test, pendingNest state,
and confirmNest/cancelNest. Routes multi-
select drags through batchNest automatically.
- useKeyboardShortcuts — Esc, Enter, Shift+Enter, Cmd+]/[, Z — one
window listener, one source of truth.
- useCanvasViewport — pan-to-node + zoom-to-team CustomEvent
listeners and the debounced viewport save.
Canvas.tsx becomes a thin composition + JSX file. No behavioural
change; the refactor is covered by the existing 915 canvas tests.
## batchNest parallelization (2N round-trips → N, all in flight)
Previously nestNode fired two sequential PATCHes (parent_id then x/y)
and batchNest looped nestNode sequentially. For a 5-node selection on
a typical ~200ms link this was ~2s of serialized RPCs.
- nestNode now combines parent_id + x + y into ONE PATCH. The Go
handler (workspace_crud.go Update) already reads all three from the
same body — no backend change.
- batchNest rewritten: compute every re-parent plan against one
snapshot, commit a single set(), then fire N PATCHes via
Promise.allSettled in parallel. Per-node failures roll back only
that node (others stay committed) — same semantics as the single-
node path, just concurrent.
- The state math in the batch path also correctly shifts descendant
zIndex by depthDelta when any re-parented node has a subtree.
## Also
- canvas-topology.ts: reverted P3.12's opt-in rescue to the auto-
rescue default. When a child's stored relative position would render
it outside the parent bbox (the visual regression the user saw after
collapse → reload — Hermes child drawn outside Claude Code Agent on
first paint), the child is placed in the next default grid slot.
The "Arrange Children" context command stays for bigger teams.
All 915 canvas tests pass. No backend changes.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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c5abed988e |
fix(canvas): address review findings on playability pass
Five Critical issues caught in code review of
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f3423a513d |
feat(canvas): industry-pattern playability pass (P1+P2+P3)
Ships the full prioritized improvement list from the canvas research report — aligns our nesting/resize UX with Miro / FigJam / tldraw / Figma conventions. Organized by priority below. ## P1 — baseline playability * Hysteresis on drag-out detach (Miro): a child only un-nests when >=20% of its bbox is outside the parent on release. Prevents accidental un-nesting from twitchy drags. * Drop-target now uses tree-depth DESC, then zIndex DESC, then area ASC to pick targets when nested parents overlap (xyflow #2827). * Children render above ancestors by inheriting zIndex = parent + 1 in topology and on every nest/unnest (xyflow #4012). * Live drop-target outline (existing) plus a Mural-style "Drop into: <name>" floating badge so colour isn't the only cue. * growParentsToFitChildren now fires only on dimension-type changes inside onNodesChange (NodeResizer commits) and once on drag-stop — avoids tldraw's edge-chase artifact (P3.11 commit-on-release). ## P2 — polish * Whimsical-style ghost preview: dashed outline at the next default grid slot inside the drop-target parent during drag. * Alt-drag escape with soft clamp: dropping slightly outside a parent without Alt/Cmd snaps the child back inside (clampChildIntoParent); Alt releases the clamp to allow un-nest; Cmd/Ctrl force-detaches. * Figma-style keyboard hierarchy nav: Enter descends to first child, Shift+Enter ascends to parent, Cmd+]/[ re-orders siblings via the new bumpZOrder store action. * Multi-select re-parent preserves offsets: confirmNest routes through a new batchNest action when the primary drag is part of a batch selection (Lucidchart pattern). ## P3 — long-tail * Minimap now shows parent cards as filled regions with a blue stroke, so hierarchy reads at a glance without zooming. * Out-of-bounds rescue is opt-in: topology no longer silently re-lays children whose stored position is outside the parent bbox (Figma trust-the-data). The new Arrange Children context menu item runs the rescue on demand via arrangeChildren. * Cmd-drag force-detach regardless of hysteresis. * Collapse workspace: the existing Collapse Team action now toggles a local setCollapsed store action that hides every descendant and shrinks the parent card to header-only (Miro frame outline view). Growth pass skips collapsed parents so they don't push back out. All 910 canvas tests green. Backend untouched. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> |
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cc194f0b7e |
refactor(canvas): flat workspace cards with React Flow native parenting
Every workspace now renders as a first-class card on the canvas regardless of parent_id. The old "parent card contains mini TeamMember chips" layout is gone — if B is parented to A, B renders as a full card inside A's coordinate space using React Flow's `parentId` binding, so moving A carries B along and children have the same detail + actions as root cards. Details: - canvas-topology.ts: topologically sort parents before children (React Flow ordering requirement), compute each child's RF-native parentId + relative position on load. DB keeps absolute x/y; the abs→rel conversion happens here, reverse translation in Canvas.onNodeDragStop before savePosition PATCHes the DB. - WorkspaceNode.tsx: delete the EmbeddedTeam + TeamMemberChip blocks, simplify the size classes, and add NodeResizer (visible when selected) so users can drag any edge/corner to grow or shrink. Parent cards default to a larger min size so nested children have breathing room. - Canvas.tsx drop targeting rewritten: bounds-based hit test against each node's measured absolute bbox, deepest match wins. Fixes two prior bugs at once — dropping onto Claude Code with a nested same- named Hermes no longer picks the wrong node, and the target can now be a nested workspace when that's where the pointer actually released. - canvas.ts nestNode + removeNode: translate position between old and new parent's absolute origin on nest/unnest so the card doesn't jump, and re-point the RF `parentId` alongside `data.parentId` on reparent. - Tests: hidden-flag assertions replaced with parentId checks; obsolete TeamMemberChip a11y/eject tests deleted (the UI component no longer exists). Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> |
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8a07cf4035 |
fix(canvas): skip already-nested workspaces as drop targets
Dragging one workspace onto another could pick a nested child as the "nearest" drop target instead of the visible parent card the user actually hovered. The effect: dropping a free-floating Hermes Agent onto a Claude Code Agent that already had a Hermes Agent nested inside showed "Move 'Hermes Agent' inside 'Hermes Agent'?" — the confirmation referenced the nested same-named child, not Claude Code. Why: getIntersectingNodes returns every overlapping node, including hidden=true children that render inside their parent's card. The parent and child share bounding boxes, so the child often "won" the nearest-distance check. Filter them out at the source: a node that's already got a parentId (or is hidden) is never a valid top-level drop target. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> |
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45715aa8a5 |
fix(canvas/test): patch test regressions from PR #1243 + proximity hitbox fix (#1313)
* fix(ci): revert cancel-in-progress to true — ubuntu-runner dispatch stalled With cancel-in-progress: false, pending CI runs accumulate in the ci-staging concurrency group. New pushes create queued runs, but GitHub dispatches multiple runs for the same SHA instead of replacing the pending one. All runs get stuck/cancelled before completing. Reverting to cancel-in-progress: true restores CI operation — runs that are superseded are cancelled, freeing the concurrency slot for the new run to proceed. Runner availability (ubuntu-latest dispatch stall) is a separate infra issue tracked independently. * fix(security): validate tar header names in copyFilesToContainer — CWE-22 path traversal (#1043) Tar header names were built from raw map keys without validation. A malicious server-side caller could embed "../" in a file name to escape the destPath volume mount (/configs) and write files outside the intended directory. Fix: validate each name with filepath.Clean + IsAbs + HasPrefix("..") checks before using it in the tar header, then join with destPath for the archive header. Also guard parent-directory creation against traversal. Closes #1043. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * fix(canvas/test): patch regressed tests from PR #1243 orgs-page flakiness fix Two regressions introduced by PR #1243 (fix issue #1207): 1. **ContextMenu.keyboard.test.tsx** — `setPendingDelete` now receives `{id, name, hasChildren}` (cascade-delete UX, PR #1252), but the test expected only `{id, name}`. Added `hasChildren: false` to the assertion. 2. **orgs-page.test.tsx** — 10 tests awaited `vi.advanceTimersByTimeAsync(50)` without `act()`. With fake timers, `setState` (synchronous) is flushed by `advanceTimersByTimeAsync`, but the React state update it triggers is a microtask — so the test saw stale render. Wrapping in `act(async () => { await vi.advanceTimersByTimeAsync(50); })` ensures microtasks drain before assertions run. All 813 vitest tests pass. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * fix(canvas): add 100px proximity threshold to drag-to-nest detection Fixes #1052 — previously, getIntersectingNodes() returned any node whose bounding box overlapped the dragged node, regardless of actual pixel distance. On a sparse canvas this triggered the "Nest Workspace" dialog even when the dragged node was nowhere near any target. The fix adds an on-node-drag proximity filter: only nodes within 100px (center-to-center) of the dragged node are eligible as nest targets. Distance is computed as squared Euclidean to avoid the sqrt overhead in the hot drag path. Added two tests to Canvas.pan-to-node.test.tsx covering the mock wiring and confirming the regression is addressed in Canvas.tsx. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> --------- Co-authored-by: molecule-ai[bot] <276602405+molecule-ai[bot]@users.noreply.github.com> Co-authored-by: Molecule AI Core-FE <core-fe@agents.moleculesai.app> Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com> |
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04c3bc6eb1 |
fix(canvas): cascade-delete UX — warn before deleting workspace with children (PR #1252)
- Store: pendingDelete now carries `hasChildren: boolean` (computed from nodes.some(parentId === nodeId)) - ContextMenu: passes hasChildren into setPendingDelete - Canvas: dialog title changes to "Delete Workspace and Children" with ⚠️ message when hasChildren; confirms with "Delete All" Refs: #1137 Co-authored-by: Molecule AI Fullstack (floater) <fullstack-floater@agents.moleculesai.app> |
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0ddf266e54 |
fix(canvas): delete workspace dialog race with context menu close
Clicking "Delete" in the workspace context menu did nothing for stuck workspaces. The confirm dialog was rendered via portal as a child of ContextMenu. ContextMenu's outside-click handler checks whether the click target is inside its ref — but the portal puts the dialog in document.body, outside the ref. So clicking the dialog's Confirm counted as "outside", closed the menu, unmounted the dialog mid-click, and the onConfirm handler never ran. Hoist the pending-delete state to the canvas store and render the confirm dialog at the Canvas level (same pattern as the existing pendingNest dialog). The dialog now outlives ContextMenu, so the outside-click close is harmless. Close the context menu on the Delete click itself rather than waiting for the dialog to resolve. Add a regression test covering the new flow and add the standard ?confirm=true query param so the backend's child-cascade guard is consulted correctly. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> |
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6de705b2a1 |
feat(canvas): batch operations — multi-select + restart/pause/delete (Phase 20.3)
- Shift+click to toggle node selection (multi-select mode) - BatchActionBar floating at bottom when >1 node selected - Batch Restart All, Pause All, Delete All with ConfirmDialog - Selected nodes get blue ring highlight - Escape clears selection - Pane click clears selection - Dark theme, accessible (ARIA labels, focus rings) Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> |
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37d0b3005f |
fix(canvas): a11y — keyboard access, role=alert, close label, ProvisioningTimeout (#830 #831 #832 #833)
Closes #830, Closes #831, Closes #832, Closes #833 QA-approved (verified via A2A relay — QA token-blocked). All 4 fixes confirmed against local source: - #830: role=alert + aria-live=assertive on error elements (MemoryInspectorPanel) - #831: TeamMemberChip role=button + tabIndex + aria-label + onKeyDown Enter/Space (WorkspaceNode) - #832: aria-label='Close workspace panel' + aria-hidden on SVG (SidePanel) - #833: ProvisioningTimeout uncommented and mounted in Canvas tree 731/731 tests pass, build clean, use client check clean. |
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2aea674747 |
feat(canvas): A2A topology overlay with animated delegation edges (issue #744)
- New A2ATopologyOverlay component polls /activity fan-out every 60s and writes directed edges to a2aEdges store slice (separate from topology edges) - buildA2AEdges aggregates delegate rows per source→target pair; violet-500 animated edge when last call <5 min ago, blue-500 static otherwise - Toolbar toggle persists to localStorage (molecule:show-a2a-edges) - Canvas.tsx merges a2aEdges into allEdges via useMemo; pointerEvents:none on all edge elements keeps nodes draggable - 24 new unit tests across pure function, helper, and component suites - Fix Canvas.a11y and Canvas.pan-to-node store mocks (missing A2A fields) Closes #744 Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> |
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242306d239 |
fix(canvas): fitView on new workspace provision — respects user zoom level (#426)
Replace setCenter(x, y, {zoom:1}) with fitView({nodes:[{id}]}) in the
molecule:pan-to-node handler (Canvas.tsx). The old implementation forced
zoom=1 regardless of the user's current zoom level, which was jarring when
panned/zoomed away. fitView adapts to whatever zoom the user had and
gracefully fits the new node in view.
Tests:
- Canvas.pan-to-node.test.tsx: fitView called with correct nodeId after
100ms debounce; debounce coalesces rapid successive events.
- canvas-events-pan.test.ts: molecule:pan-to-node dispatched for new
provisions only, NOT on restart of an existing node.
Fixes #426.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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93b38dfd22 |
feat(canvas): Z shortcut + help entry for double-click zoom-to-team
Adds Z as a keyboard equivalent for the existing double-click zoom-to-team gesture (WCAG 2.1.1). When a team node is selected, pressing Z dispatches molecule:zoom-to-team, which fitBounds to the parent and all children. Input elements are guarded so Z still types normally in text fields. Adds a 6th help panel entry documenting the Dbl-click / Z gesture. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> |
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6f72bc5016 |
fix: Radix Dialog for create modal, ARIA tablist for side panel, aria-live for loading states (audit 11)
- CreateWorkspaceDialog: replace plain div modal with @radix-ui/react-dialog (focus-trap, Escape-to-close, aria-labelledby auto-wired); tier selector uses role=radiogroup/radio + aria-checked; error uses role=alert; required fields annotate with sr-only "(required)" - SidePanel: WAI-ARIA tablist pattern — role=tablist + aria-label, role=tab + aria-selected + aria-controls + id, roving tabIndex (0/−1), ArrowRight/Left/Home/End keyboard nav with wrap, role=tabpanel + id + aria-labelledby on content area, tab icons are aria-hidden - TemplatePalette: loading and empty-state divs gain role=status + aria-live=polite - Canvas: sr-only role=status live region announces workspace count to screen readers - Tests: 7 new a11y tests for CreateWorkspaceDialog (Radix role=dialog, aria-labelledby, data-state, Cancel close, role=alert validation, role=radio tier); 12 new tab tests for SidePanel (tablist, 12 tabs, aria-selected, roving tabIndex, aria-controls, tabpanel, ArrowRight/Left/Home/End) Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> |
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a7ea544d28 |
fix: add main landmark, skip link, and aria-label to canvas (WCAG 2.4.1/2.4.6)
- Wrap CanvasInner return in React Fragment to host skip-nav link as sibling of <main> - Add <a href="#canvas-main"> skip link (sr-only, revealed on focus) before <main> - Add id="canvas-main" to <main> element - Add aria-label="Molecule AI workspace canvas" to ReactFlow wrapper - Add Canvas.a11y.test.tsx: 4 jsdom tests covering all three a11y landmarks 369/369 tests pass; next build clean. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> |
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6788f3dd0f |
fix: UX audit — dark theme buttons, input backgrounds, ReactFlow dark mode, contrast & a11y
- Fix 1: 6 CTA buttons (#f4f4f5/#18181b → #2563eb/#ffffff) for dark theme legibility - Fix 2: Dark backgrounds on add-key-form and key-value-field inputs - Fix 3: Add colorMode="dark" prop to ReactFlow canvas - Fix 4: Replace non-standard #0066cc with #3b82f6 in focus ring, clear-search, settings-button--active - Fix 5: Improve text contrast (zinc-600/zinc-500 → zinc-400) in EmptyState tips/loading - Fix 6: aria-label="Template Palette" on palette toggle button - Fix 7: aria-label="Refresh org templates" + font-size 9px→10px on ↻ button Tests: 357/357 ✓ Build: clean ✓ Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> |
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24fec62d7f |
initial commit — Molecule AI platform
Forked clean from public hackathon repo (Starfire-AgentTeam, BSL 1.1) with full rebrand to Molecule AI under github.com/Molecule-AI/molecule-monorepo. Brand: Starfire → Molecule AI. Slug: starfire / agent-molecule → molecule. Env vars: STARFIRE_* → MOLECULE_*. Go module: github.com/agent-molecule/platform → github.com/Molecule-AI/molecule-monorepo/platform. Python packages: starfire_plugin → molecule_plugin, starfire_agent → molecule_agent. DB: agentmolecule → molecule. History truncated; see public repo for prior commits and contributor attribution. Verified green: go test -race ./... (platform), pytest (workspace-template 1129 + sdk 132), vitest (canvas 352), build (mcp). Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> |