forked from molecule-ai/molecule-core
* fix(ci): revert cancel-in-progress to true — ubuntu-runner dispatch stalled With cancel-in-progress: false, pending CI runs accumulate in the ci-staging concurrency group. New pushes create queued runs, but GitHub dispatches multiple runs for the same SHA instead of replacing the pending one. All runs get stuck/cancelled before completing. Reverting to cancel-in-progress: true restores CI operation — runs that are superseded are cancelled, freeing the concurrency slot for the new run to proceed. Runner availability (ubuntu-latest dispatch stall) is a separate infra issue tracked independently. * fix(security): validate tar header names in copyFilesToContainer — CWE-22 path traversal (#1043) Tar header names were built from raw map keys without validation. A malicious server-side caller could embed "../" in a file name to escape the destPath volume mount (/configs) and write files outside the intended directory. Fix: validate each name with filepath.Clean + IsAbs + HasPrefix("..") checks before using it in the tar header, then join with destPath for the archive header. Also guard parent-directory creation against traversal. Closes #1043. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * fix(canvas/test): patch regressed tests from PR #1243 orgs-page flakiness fix Two regressions introduced by PR #1243 (fix issue #1207): 1. **ContextMenu.keyboard.test.tsx** — `setPendingDelete` now receives `{id, name, hasChildren}` (cascade-delete UX, PR #1252), but the test expected only `{id, name}`. Added `hasChildren: false` to the assertion. 2. **orgs-page.test.tsx** — 10 tests awaited `vi.advanceTimersByTimeAsync(50)` without `act()`. With fake timers, `setState` (synchronous) is flushed by `advanceTimersByTimeAsync`, but the React state update it triggers is a microtask — so the test saw stale render. Wrapping in `act(async () => { await vi.advanceTimersByTimeAsync(50); })` ensures microtasks drain before assertions run. All 813 vitest tests pass. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * fix(canvas): add 100px proximity threshold to drag-to-nest detection Fixes #1052 — previously, getIntersectingNodes() returned any node whose bounding box overlapped the dragged node, regardless of actual pixel distance. On a sparse canvas this triggered the "Nest Workspace" dialog even when the dragged node was nowhere near any target. The fix adds an on-node-drag proximity filter: only nodes within 100px (center-to-center) of the dragged node are eligible as nest targets. Distance is computed as squared Euclidean to avoid the sqrt overhead in the hot drag path. Added two tests to Canvas.pan-to-node.test.tsx covering the mock wiring and confirming the regression is addressed in Canvas.tsx. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> --------- Co-authored-by: molecule-ai[bot] <276602405+molecule-ai[bot]@users.noreply.github.com> Co-authored-by: Molecule AI Core-FE <core-fe@agents.moleculesai.app> Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com> |
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