Gap 1 — WS_URL now derives from NEXT_PUBLIC_PLATFORM_URL when
NEXT_PUBLIC_WS_URL is not set (http→ws, appends /ws; https→wss).
Operators need only one env var. NEXT_PUBLIC_WS_URL remains an explicit
override escape hatch.
Gap 2 — Add canvas/.env.example documenting NEXT_PUBLIC_PLATFORM_URL
(required) and NEXT_PUBLIC_WS_URL (optional override, commented out).
Gap 3 — Toolbar fires showToast("Live updates restored", "success")
when wsStatus transitions connecting→connected. mountedRef (set after
2 s) suppresses the toast on the very first page-load connection so
only genuine reconnects notify the user.
Gap 4 — New canvas/src/store/__tests__/socket.url.test.ts (6 tests):
· fallback to ws://localhost:8080/ws when no env set
· http→ws derivation from NEXT_PUBLIC_PLATFORM_URL
· https→wss derivation
· NEXT_PUBLIC_WS_URL override takes precedence
· api.ts PLATFORM_URL fallback
· api.ts reads NEXT_PUBLIC_PLATFORM_URL
375/375 tests passing, production build clean.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Adds a live/reconnecting/offline pill to the Toolbar so users can see
at a glance whether the canvas is receiving real-time updates.
Changes:
- canvas/src/store/canvas.ts: add wsStatus ('connected'|'connecting'|
'disconnected') field + setWsStatus action to CanvasState (initial:
'connecting')
- canvas/src/store/socket.ts: wire setWsStatus into ReconnectingSocket —
'connecting' on connect() call, 'connected' in onopen, 'connecting'
in onclose (will reconnect), 'disconnected' in disconnect()
- canvas/src/components/Toolbar.tsx: subscribe to wsStatus; render
WsStatusPill (green "Live" / amber pulsing "Reconnecting" / red
"Offline") after the workspace count section
- canvas/src/store/__tests__/socket.test.ts: add setWsStatus: vi.fn()
to the canvas store mock (global factory, beforeEach reset, and the
mid-test override in the onmessage test)
369/369 canvas tests passing, production build clean.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- computeAutoLayout() BFS tree layout seeds from anchored nodes; assigns
distinct x/y to workspaces returned at 0,0 by the API and persists via PATCH
- buildNodesAndEdges() accepts layoutOverrides map so hydration uses computed
positions instead of raw 0,0 coordinates
- canvas-events WORKSPACE_PROVISIONING grid layout replaces offset===offset
assignment that caused position:{x:t,y:t} in the minified bundle
- 8 new vitest tests cover computeAutoLayout and override behaviour (365 pass)
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>